
Google Chrome OS is an open source, lightweight operating system that will initially be targeted at netbooks. Later this year we will open-source its code, and netbooks running Google Chrome OS will be available for consumers in the second half of 2010. Because we're already talking to partners about the project, and we'll soon be working with the open source community, we wanted to share our vision now so everyone understands what we are trying to achieve.
Speed, simplicity and security are the key aspects of Google Chrome OS. We're designing the OS to be fast and lightweight, to start up and get you onto the web in a few seconds. The user interface is minimal to stay out of your way, and most of the user experience takes place on the web. And as we did for the Google Chrome browser, we are going back to the basics and completely redesigning the underlying security architecture of the OS so that users don't have to deal with viruses, malware and security updates. It should just work.
Google Chrome OS will run on both x86 as well as ARM chips and we are working with multiple OEMs to bring a number of netbooks to market next year. The software architecture is simple — Google Chrome running within a new windowing system on top of a Linux kernel. For application developers, the web is the platform. All web-based applications will automatically work and new applications can be written using your favorite web technologies. And of course, these apps will run not only on Google Chrome OS, but on any standards-based browser on Windows, Mac and Linux thereby giving developers the largest user base of any platform.
Google Chrome OS is a new project, separate from Android. Android was designed from the beginning to work across a variety of devices from phones to set-top boxes to netbooks. Google Chrome OS is being created for people who spend most of their time on the web, and is being designed to power computers ranging from small netbooks to full-size desktop systems. While there are areas where Google Chrome OS and Android overlap, we believe choice will drive innovation for the benefit of everyone, including Google.
We hear a lot from our users and their message is clear — computers need to get better. People want to get to their email instantly, without wasting time waiting for their computers to boot and browsers to start up. They want their computers to always run as fast as when they first bought them. They want their data to be accessible to them wherever they are and not have to worry about losing their computer or forgetting to back up files. Even more importantly, they don't want to spend hours configuring their computers to work with every new piece of hardware, or have to worry about constant software updates. And any time our users have a better computing experience, Google benefits as well by having happier users who are more likely to spend time on the Internet.
We have a lot of work to do, and we're definitely going to need a lot of help from the open source community to accomplish this vision. We're excited for what's to come and we hope you are too. Stay tuned for more updates in the fall and have a great summer.
http://googleblog.blogspot.com/2009/07/introducing-google-chrome-os.html
Mobile Hard Drives
320 GB, SATA 3 Gb/s, 8 MB Cache, 5400 RPM
With available SATA or PATA interfaces, WD Scorpio Blue drives offer high-performance, low power consumption, and cool operation, perfect for notebooks and other portable devices. Pick the drive that suits your needs with the confidence in knowing that all WD Scorpio Blue drives are built to the highest standards of quality and reliability.
Key Features
Massive capacity - Whether they are in an external drive or a notebook computer, WD Scorpio Blue SATA drives continue to offer the highest capacity for space-hungry operating systems with plenty of room left over for photos, music, and video. A slight increase in overall drive height (750 GB and 1 TB only) has driven storage capacity for 2.5-inch form factor drives upwards to a realm once thought to be impossible.* Quiet - In a notebook drive, silence is golden. WD's exclusive WhisperDrive™ combines state-of-the-art seeking algorithms to yield one of the quietest 2.5-inch hard drives on the market. These algorithms also optimize the way a drive seeks for data, which significantly improves power consumption. So now silence (and longer battery life) is golden. Reliable and rugged - WD's ShockGuard technology protects the drive mechanics and platter surfaces from shocks. WD's SecurePark™ parks the recording heads off the disk surface during spin up, spin down, and when the drive is off. This ensures the recording head never touches the disk surface resulting in improved long term reliability due to less head wear, and improved non-operational shock tolerance. Fast and efficient - Ultra-fast 3 Gb/s SATA interface speed yields performance fit for demanding mobile applications. Tested for compatibility - We perform tests on hundreds of systems and a multitude of platforms in our FIT Lab™ and Mobile Compatibility Lab to give our customers confidence that our drives will work in their systems. *750 GB and 1 TB models are 12.5 mm high and may not be compatible with all notebook systems. Consult system specifications for maximum allowable drive height before attempting to install. |
Ideal For Portable digital devices of all kinds including notebook computers, external storage, and digital media players. http://www.wdc.com/en/products/products.asp?driveid=377 |

Gimme Shelter
The Road to Rehabilitation
Adobe has been plagued by security vulnerabilities, and its Flash Player is among the favorite vectors of attack used by hackers and malware developers because it's so widespread. Hackers also like attacking through PDF files for the same reason.
One Big Happy Anti-Cybercriminal Family
Who's to Blame?

Features new Intel Core i7 processor with the power to take on the most demanding digital duties today – and tomorrow
The Studio XPS desktop configured with an optional TV tuner is an ideal choice as the center of a home entertainment system:
Support for up to 1TB of hard drive space to store music libraries, favorite movies and TV shows.
Optional Blu-ray DiscTM drive can alleviate the need to purchase, make room for and set up a separate Blu-ray player.
The Studio XPS desktop features 64-bit versions of Microsoft® Windows Vista® so it can take advantage of up to 12GB tri-channel DDR3 memory, which can improve performance in multitasking and memory-intensive applications like photo and video editing software.
Robot Touchscreen Analysis from MOTO Development Group on Vimeo.
A touchscreen is a touchscreen, right? Hardly! As MOTO pointed out in our recent Do-It-Yourself Touchscreen Analysispost, “All touchscreens are not created equal.”
With our simple test technique — which basically consists of using a basic drawing application and a finger to slowly trace straight lines on the screen of each device — it’s easy to see the difference in touchscreen resolution from one phone to the next. Results with straight lines indicate a high degree of sensor accuracy; less-precise sensors show the lines with wavy patterns, stair-steps, or both.
After we published our first comparison of four touchscreen smartphones, a few critics found fault with our DIY testing technique. Many of of these comments centered around the idea that our human-finger methodology is prone to inconsistency, due to variables in finger pressure, line-straightness, or tracing speed.
Human Error?
Our response to these arguments is pretty simple: These are all fair points. Nevertheless, we’re confident that such inconsistencies do not distort the basic results of our touchscreen shootout. In other words, the inconsistencies are real, but they don’t make much difference.
Nevertheless, to satisfy the critics, we decided to give them exactly what they asked for: We wrote a script for MOTO’s laboratory robot and then re-ran the comparison to see how the touchscreens stack up when the lines are drawn by our robot’s slow and precise “finger.” (See the robot in action, in video below.)
Add Some New Contenders
Before running the robot test, we also decided to satisfy the many requests we received to add the Palm Pre and the Blackberry Storm 2 to the mix. How did the new phones perform? The Blackberry and the Palm touchscreens both performed fairly well. The iPhone still retains its crown as King of the smartphone touchscreens, with the Nexus One in a distant second. Take a look:
Understanding the Results
Touchscreen performance variation occurs because there is no out-of-the-box solution for manufacturers that hope to install multi-touch screens in consumer electronic devices.
To get it right, gadget-makers have to assemble a variety of critical elements — screen hardware, software algorithms, sensor tuning, and user-interface design, to name but a few — and then refine each component of the stack to deliver the best touchscreen experience possible. It’s a complex and laborious process that requires extremely close collaboration between multidisciplinary teams, as well as a high-level vision for a quality end-user experience.
Indeed, from a consumer perspective, what matters most isn’t the performance of the touchscreen itself, but how well a touchscreen performs in combination with its operating system and user-interface to deliver an experience that is satisfying overall.
Still, it’s useful to look at touchscreen performance in isolation, because it is a central ingredient in the mix and a good indicator of how satisfying a touchscreen experience is likely to be.
Watch the video for the full story. (Mobile viewers click here.)
Does the Drawing App Make a Difference?
Some readers who saw our last DIY Touchscreen Analysis post wondered what drawing applications we used, and if the drawing application could influence the results by either compensating for or distortng hardware performance.
Developers who create drawing apps sometimes add smoothing algorithms to make the input look more natural. However, the artifacts of these algorithms are fairly easy to identify with casual exploration. We chose drawing applications which we found not to do minimal (if any) smoothing of the input data.
In any case, smoothing is most effective only if you are moving quickly – with the snail-like pace of the test robot, you can see that the data, as captured, appears immediately on the screen and never changes to a “smoothed” version.
Of course you don’t have to take our word for it – try it yourself! Here are the apps we used:
- Blackberry Storm: Canvas
- iPhone: SimpleDraw
- Droid Eris, Droid: DrawNoteK
- Palm Pre: Super Paint
- Google Nexus One: SimplyDraw
Human v. Robot
Finally, as predicted, the lineup below shows how our simple finger-test correlates quite closely with the more formal results when we got when we used our ultra-precise, ultra-consistent robot in MOTO’s laboratories:
Indeed, notice that by and large, the results look even worse in the robot tests. That’s because the robot drew lines at only a quarter-inch per second — much more slowly than our ” DIY test.
And as we we’ve explained previously, low speed is crucial to testing the true performance of the screen, because tracing high speeds skips over the many data points captured at slow speed, causing lines to look straighter than they actually are. Because the robotic finger is somewhat less compliant than a human finger, it is a little harder to detect. This confuses poor screens even more than when humans attempt the test.
A Prediction
In the long run, however, we don’t expect this high degree of touchscreen variation between handset manufacturers to continue in such dramatic form.
Right now, capacitive touchscreens are a relatively new feature to appear in consumer electronics products. And as we’ve pointed out several times before, creating a seamless touchscreen experience is hard work that requires a high level of commitment to technology integration and interdisciplinary teamwork. Over time more brand-name manufacturers will acquire the expertise required to deliver excellent touchscreen products.
We know for a fact that the solutions in these phones (other than the iPhone) are all last-generation silicon and touch panel components – the other touch screen makers are hard at work perfecting their new solutions, and they may just leapfrog Apple in some areas when they arrive on the market over the next year.
Just consider the “door slam test” that’s often used to evaluate the build-quality of automobiles. Like touchscreen devices, cars are complex machines that require a high level of system integration. A decade ago, the difference in quality between established manufacturers like BMW or Mercedes and a relative newcomer like Hyundai was dramatic. A door-slam on the former felt solid and precise; the latter felt loose and tinny. Yet today Hyundai has closed the gap, and many of the company’s cars pass the door-slam test in world-class style.
In other words, practice can help make perfect. It’ll be interesting to re-run our touchscreen test a year or two from now to see how the playing field starts to even-up.